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Tweaked damage and fire rates for revolvers. 45 Pistol, Beretta M92FS to just Beretta M9 Pistol, Browning Hi-Power. Added power armor repair kits, fission batteries, and sensor modules to the repair lists for the T-51c Power Armors. Changed the DKS-501 Sniper Rifle scope to use a more normal scope (no more dark red tint). Added tech items from the DLC's, including Hellfire Armor, Tesla Cannons, Tri-Beam Laser Rifles, Gauss Cannons (anchorage), and alien weaponry from Mothership Zeta.
Adjusted the Outcast Tech Reward quest to facilitate compatibility (uses FormLists for tech items).
You can now choose even slower leveling (base XP factor of 500 and 600).
Added two extra choices for the experience settings in the FWE control panel.
Added Chinese Stealth Helm to the list of night vision hats (fix from 6.02a). Fixed a script problem with Stealth Fields were turning energy consumption to zero would still use energy cells (fix from 6.02a).